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Behavior Play/Pause/Stop SWA(Shockwave Audio)

Added on 6/19/2000

 

Compatibilities:
behavior D8 Mac PC Shockwave

This item has not yet been rated

Author: KumarK

Play/ Pause/ Stop SWA(Shockwave Audio)

---- written for Director 8 ---
---- Kumar.K ----
---- kumark@icode.com ----
------ Custom Properties ------


property  theMember,WhereTo,MyAction

-- Events --
on EnterFrame me
  if WhereTo = "On EnterFrame" then
    controlswa
  end if
end EnterFrame

on ExitFrame me
  if WhereTo = "On EnterFrame" then
    controlswa
  end if
end ExitFrame

on MouseUp
  if WhereTo = "On MouseUp" then
    controlswa
  end if
end MouseUp

on MouseDown
  if WhereTo = "On MouseDown" then
    controlswa
  end if
end MouseDown

on MouseEnter
  if WhereTo = "On MouseEnter" then
    controlswa
  end if
end MouseEnter

on MouseLeave
  if WhereTo = "On MouseLeave" then
    controlswa
  end if
end MouseLeave
------ Events ------
------ Get Behavior Description List ------
on getPropertyDescriptionList me
  SWAmememberlist = searchSWAMember(me)
  if  SWAmememberlist.count() > 0 then
    set description = [:]
    addProp description, #theMember, [#format:#String, #comment: "Which SWA(Shockwave Audio) Member ?",
  #range:SWAmememberlist,#default:SWAmememberlist[1]]
    addProp description, #MyAction, [#format:#String, #comment: "Choose Action :",
   #range:["Play","Pause","Stop"],#default:"Play"]
    if the currentspritenum = 0 then
      addProp description, #WhereTo, [#comment: "Where To Attach ?" ,#format:#String,
    #range:["On EnterFrame","On ExitFrame"],#default:"On EnterFrame"]
    else
      addProp description, #WhereTo, [#comment: "Where To Attach ?" ,#format:#String,
    #range:["On MouseUp","On MouseDown","On MouseEnter","On MouseLeave"],#default:"On MouseUp"]    
    end if    
    return description
  else
    exit
  end if  
end getPropertyDescriptionList
------ Get Behavior Description List ------

-- Get Behavior description --
on getBehaviorDescription
  return "This Behavior Controls SWA(Shockwave Audio) member" & RETURN & RETURN &
  "Parameters" & RETURN &
  "* SWA Member." & RETURN &
  "* Action." & RETURN &
  "* Where to attach this Script"
end

------ Availbale for both Frame and Sprite Script ------
on isOKToAttach (me, aSpriteType, aSpriteNum)
  case aSpriteType of
    #graphic:
      return true
    #script:
      return true
  end case
end isOKToAttach
------ Availbale for both Frame and Sprite Script ------

------ Search for SWA Member ------
on searchSWAMember me
  SWAmememberlist = []
  maxCastLib = the number of castLibs
  repeat with theCastLib = 1 to maxCastLib
    maxMember = the number of members of castLib theCastLib
    repeat with memberNumber = 1 to maxMember
      theMember = member(memberNumber, theCastLib)
      if theMember.type = #swa then
        if theMember.name = EMPTY then
          SWAmememberlist.append(theMember)
        else
          SWAmememberlist.append(theMember.name)
        end if
      end if
    end repeat
  end repeat
  return SWAmememberlist
end
------ Search for SWA Member ------

-- Custom Handler to Control SWA Member --
on controlswa
  case MyAction of
    "Play":member(themember).play()
    "Pause": whatState = member(themember).state
      if whatState = 3 then
        member(themember).pause()
      end if
    "Stop":member(themember).stop()
  end case
end
-- Custom Handler to Control SWA Member --

 


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